z-logo
open-access-imgOpen Access
Development of nano physics learning media (physics monopoly game) based on software
Author(s) -
M Hendri,
M Jarnawi
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/2126/1/012019
Subject(s) - monopoly , addie model , field (mathematics) , mathematics education , product (mathematics) , computer science , psychology , mathematics , statistics , economics , data collection , geometry , pure mathematics , market economy
This study aims to develop NaNo Physics learning media (Physics Monopoly Game) on work and energy topic. The type this research was research and development (R&D) with the ADDIE model. Data were analysed using the descriptive statistical analysis. The results indicated that the physics monopoly was feasible to be used as a learning media. The overall results of the assessments of material and media experts, and students from individual trials, small group trials and field trials showed that they had met the eligibility requirements of the developed physics monopoly learning media. In addition, according to the field testing, the developed product can increase students’ learning motivation from an average score of 3.19 which was in the “enough” category and increased to 4.39 in the “very high” category.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here