
Research on Basketball Sports Training Based on Virtual Reality Technology
Author(s) -
Haifu Li
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1992/3/032047
Subject(s) - basketball , virtual reality , multimedia , physical education , quality (philosophy) , computer science , point (geometry) , training (meteorology) , human–computer interaction , simulation , mathematics education , psychology , mathematics , philosophy , physics , geometry , archaeology , epistemology , meteorology , history
Physical education is an important part of teaching content, and basketball is an important part of physical education. Taking the effective way carries on the basketball sports training, may improve the student’s physical quality effectively. This paper first explains the concept of virtual reality technology and the necessity of simulation technology, and at the same time the application of virtual reality basketball teaching. And the research of fixed-point shooting based on virtual reality technology is discussed for readers’ reference.