
Research on Computer Two-dimensional Animation Creation Tools and Processing and Editing Technology
Author(s) -
Xiaoqing Zheng
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1961/1/012055
Subject(s) - animation , computer science , computer graphics (images) , software , computer animation , flash (photography) , computer facial animation , post production , process (computing) , key (lock) , frame (networking) , video editing , multimedia , engineering drawing , human–computer interaction , engineering , programming language , visual arts , art , operating system , telecommunications
This article analyzes the creation process of two-dimensional computer animation. The research content of this paper includes key frame generation, production of intermediate images, layered production, coloring and rehearsal processing, reasonable use of library images, combined with specific applications of authoring tools such as Flash software, animo software, TOONZ software, and FlipBook software. The author studies the specific application of computer two-dimensional animation processing and editing technology. The purpose of this article is to optimize the process of computer two-dimensional animation creation and improve the application effect of the two-dimensional animation produced.