
Flat plane geometry learning media through macromedia flash CS3 program in online mathematics learning
Author(s) -
Nurjanah Nurjanah,
Jarnawi Afgani Dahlan,
Yusuf Wibisono
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1918/4/042062
Subject(s) - flash (photography) , adobe , animation , mathematics education , multimedia , computer science , online learning , mathematics , visual arts , computer graphics (images) , art
A learning media is one of the many tools that are being developed by teachers to help students learn mathematics. Because of that, the learning media must be designed to fit the students’ characters. Junior high school students need a learning media that fits with the level of concrete thinking so that students are able to adapt the mathematical knowledge that are beginning to get abstract. For this purpose, scientists have tried to improve the learning media that are technology based using Adobe Flash CS3 program. The technology-based learning media using Adobe Flash CS3 have been tested in online learning practices which took part 124 students from several junior high schools in Bandung, as well as math teachers as observers. The results of this implementation show that improved computer-based learning media are responded positively by students. The students feel motivated to study, focused, and highly curious. This response is supported by their comments that the improved media is appealing, well organized system, and the animation has helped them to understand the material.