
Multi-media animation technology for cyber-production design
Author(s) -
V I Babenkov,
А. В. Шукалов,
И. О. Жаринов
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1889/4/042026
Subject(s) - production (economics) , animation , object (grammar) , computer science , architecture , cyber physical system , control (management) , quality (philosophy) , construct (python library) , industrial engineering , cyber space , scheme (mathematics) , systems engineering , manufacturing engineering , engineering , artificial intelligence , world wide web , computer graphics (images) , the internet , mathematics , art , philosophy , epistemology , economics , visual arts , macroeconomics , programming language , operating system , mathematical analysis
The cyber-production animation design multi-media paradigm is to construct together the technological division architecture and industrial object control laws. In architecture solutions the designers pay attention to space plant and technological aggregates models (geometrical). The object control laws design is based on regulation models in time area. To reach the target cyber-production characteristics they apply automatizing tools where the primary optimal criterion is the technological processes parameters indirect measurement minimal inaccuracy. There is a scheme how the cyber-production project quality criterion is formed. The cyber-production components control methods and approaches identical state can be seen through a separate workshop cyber-segments level and also in the general industrial object level. There are algorithms how to project a cyber-production with a given criterion. The cyber-production project virtual tests and production and time models validation are based on unique experiments made by a designer in the multi-media environment.