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English Teaching Courses for Students Majoring in Occupational Health in Higher Vocational Education Based on Virtual Reality
Author(s) -
Jin Wen,
Fengyang Fu
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1881/4/042020
Subject(s) - vocational education , virtual reality , constructivism (international relations) , mathematics education , process (computing) , computer science , construct (python library) , learning environment , teaching method , multimedia , engineering , pedagogy , psychology , human–computer interaction , international relations , politics , political science , law , programming language , operating system
With the rapid development of modern technology, virtual reality technology is also used in our lives. This article discusses the virtual reality technology to simulate the English teaching courses for students majoring in occupational health in higher vocational schools. Virtual reality technology is a new technology derived with informatization. It is a process of building a virtual environment to make people feel the five senses. In English teaching, building a direct English environment is the best way to learn English. For non-native English students, constructing a real English language environment can make English teaching more effective. Through the introduction of virtual reality technology, this paper explores the possibility of using virtual reality technology in English teaching, using constructivism to construct a real language environment, allowing learners to truly experience the native English environment, increasing their interest in learning, and improving teaching effects. Aiming at the boring characteristics of the English learning process, based on virtual reality technology, an English learning education system is designed to encourage teachers to use interactive, graphical, game-like examples to teach and motivate students to use words and sentences It also promotes students’learning and understanding of the course through game teaching. This article conducts research on the performance and interest of students in English teaching by studying the English teaching courses of students majoring in virtual reality technology in health. Virtual reality technology is penetrating into various fields of daily life at an unprecedented speed. The combination with various disciplines is becoming more extensive and deeper. For traditional English linguistics and related disciplines, the huge impact of virtual reality technology is self-evident, but it also expands the research space for traditional system functional linguistics and pragmatics.