
Development of algebraic domino games in mathematics learning based on ICT in junior high school
Author(s) -
Uba Umbara,
Munir Munir,
Rudi Susilana,
Evan Farhan Wahyu Puadi
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1806/1/012076
Subject(s) - domino , test (biology) , mathematics education , information and communications technology , computer science , value (mathematics) , interactive learning , development (topology) , domino effect , multimedia , mathematics , machine learning , paleontology , biochemistry , chemistry , world wide web , biology , catalysis , mathematical analysis , physics , nuclear physics
The development of ICT in learning mathematics is one of the innovative efforts that can be used as an alternative to the development of mathematical learning models. Based on these arguments, the aim of this research is to develop ICT learning tools based on interactive mathematical games in junior high schools called domino algebra. This research is a research development of multimedia prototypes based on interactive mathematical games. The results of the development show the average value of the media expert validation test was 4.62, while the average value of the content content expert validation was 4.81. The practicality test results of the usage by the teacher get a value of 4.72 while the average practicality test results by students are one to one try out evaluations, small group evaluations, and field evaluations with a total of 20 students getting an average value of 4.63. Based on these data, ICT learning based on interactive mathematical games developed is declared suitable for use in mathematics learning in junior high schools.