
Dialogic-Interactive Media Design for Language Learning To Improve Speaking Activities and Skills
Author(s) -
Atmazaki Atmazaki,
Syahrul Ramadhan,
Vivi Indriyani,
Jeihan Nabila
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1779/1/012029
Subject(s) - dialogic , indonesian , mathematics education , computer science , research design , psychology , knowledge management , pedagogy , sociology , linguistics , social science , philosophy
. Technology is an unavoidable resource in the education sector, Technology can facilitate learning offline or online. Technology can be used for language learning. Therefore, the purpose of this study is to produce dialogic-interactive media used in Indonesian language learning to improve student learning activities and outcomes. This type of research is development research using Plomp Model (1997) which consists of three phases, namely (1) preliminary research phase; (2) prototype phase; and (3) assessment phase. The study was conducted to develop a product that is dialogic-interactive media to improve learning activities and speaking skills of secondary students in learning Indonesian. Based on the research stages, this article will explain the results of research in the design phase. The data analysis technique used in this study is a descriptive data analysis technique that describes the validity of the learning model. The research instrument was a questionnaire. Based on the results of the questionnaire analysis, it was concluded that the syntax for the development of dialogic-interactive media was categorized as very valid and could be used as a model for the development of instructional media that would be tested in schools.