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Learning Materials Based On Digital Art Student Creativity in Universitas Muhammadiyah Tapanuli Selatan
Author(s) -
Rizky Ariaji,
Ahmad Husein Nasution,
Andes Fuady Dharma Harahap,
. Abubakar,
Sahlan Tuah,
Darwis Darwis,
Lelya Hilda
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1764/1/012087
Subject(s) - validator , creativity , addie model , curriculum , mathematics education , test (biology) , computer science , psychology , pedagogy , social psychology , paleontology , biology
In fact, the teaching materials are still using teaching books, so in the learning media courses will be developed based on digital art teaching materials at Universitas Muhammadiyah Tapanuli Selatan. In the development of the teaching materials contain teaching materials tailored to the curriculum that applies with the tools and materials contained in the environment. Research objectives to know the expert opinion on the feasibility test and influence of the development of digital art-based teaching materials. Research and Development (R&D) method of ADDIE model (Analyze, Design, Development, Implementation, and Evaluation). For the average result of expert validator assessments on this study covers aspects of feasibility standards based on BSNP by 3.27, then the validity criteria is quite good (quite valid and need revision). The result of student learning creativity Assessment was obtained at 3.18, hence the creativity category is creative.

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