
Application and Development of VR Technology in Painting
Author(s) -
Han Liu
Publication year - 2021
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1744/4/042225
Subject(s) - virtual reality , computer science , rendering (computer graphics) , visualization , computer graphics (images) , painting , mixed reality , immersion (mathematics) , computer graphics , human–computer interaction , augmented reality , multimedia , artificial intelligence , visual arts , art , mathematics , pure mathematics
Virtual reality (VR) technology makes it possible to interact directly with virtual space. Virtual reality enables everyone to draw three-dimensional graphics in this intuitive way. So we study vr virtual reality technology and painting. We use photo sprayer, a virtual painting tool, to create digital art in virtual reality (VR). Users can capture images of local landscapes, objects, faces or random details and convert them into colors and patterns of digital artworks on 2D surfaces and 3D objects. Previous studies have shown that both the rendering of 3D objects and the use of virtual reality can improve the skills of mental rotation and spatial visualization. Since virtual reality drawing is a combination of non memory activities, it seems to be a promising ability to study its influence on these spaces. This paper studies the educational application of virtual reality painting and its relationship with spatial ability.