
Game development for teaching physics
Author(s) -
Gerd Kortemeyer
Publication year - 2020
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1512/1/012024
Subject(s) - mathematics education , theory of relativity , computer science , development (topology) , multimedia , physics , theoretical physics , mathematics , mathematical analysis
The paper describes two computer games which we developed to teach abstract physics concepts: A Slower Speed of Light , designed to teach Special Relativity, and Kirchhoff’s Revenge , designed to teach circuit laws. We report on experiences and research results using these games in physics lessons at college and high school level, user feedback, as well as information informally gathered from “Let’s Play” videos on YouTube. Finally, we describe plans for future developments.