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Conflict Resolution Based on Games for Developing a Peace Culture in Vocational High Schools
Author(s) -
Bau Ratu,
Syamsu Yusuf,
Bunyamin Maftuh,
Ilfiandra Ilfiandra,
Muhammad Amirullah
Publication year - 2020
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1477/4/042073
Subject(s) - conflict resolution , vocational education , interpersonal communication , peace education , psychology , social psychology , mathematics education , pedagogy , sociology , social science
The purpose of this research was to obtain a basic concept of the conflict map, including design and source of the conflict, which occurred at SMK in Palu City). Additionally, the data was used as a reference for the importance of the Conflict Resolution Based on Games Model for developing a Peace Culture in Vocational High Schools. This research based on the importance of understanding and developing a peace culture in schools, especially Vocational High Schools. The results of this research in SMK Palu show that (1) In most cases, students had seen and experienced conflict as much as 99%; (2) Interpersonal conflicts was in most cases (29%); (3) the most common forms of conflict are mocking and insulting each other (45%); and (4) conflicts that occur to other students of the school begin with insult each other (34%). Additionally, the cause of conflict with other people in the school is offense to self esteem (52%); and low achievement (35%) is the biggest factor for students that causes conflict in schools.

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