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Development of Interactive Learning Media based on Android Education Geography
Author(s) -
Rika Arliza,
Ahmad Yani,
Iwan Setiawan
Publication year - 2019
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1387/1/012023
Subject(s) - android (operating system) , animation , computer science , multimedia , interactive media , computer animation , human–computer interaction , computer graphics (images) , operating system
This research is a type of product development that aims to determine the feasibility of developing interactive learning media products based on Android. The research method used is the design of the development model used in this study is the adaptation of the Luther model. The results of this study are: (1) Android-based interactive learning media applications on national cultural material and global interactions are arranged by getting input from validators (2) the results of the feasibility of the percentage of android-based interactive learning media by media experts are seen based on the aspects of animation, video aspects, video aspects, packaging aspects, packaging aspects, packaging aspects and aspects of use.

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