
Research on Key Technologies of 3D Dynamic Scene Reconstruction in Virtual Reality
Author(s) -
Baonian Wan,
Chen Xu
Publication year - 2019
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1345/6/062037
Subject(s) - virtual reality , computer science , key (lock) , computer vision , 3d reconstruction , process (computing) , artificial intelligence , object (grammar) , computer graphics (images) , scheme (mathematics) , human–computer interaction , computer security , mathematics , operating system , mathematical analysis
Word In the process of reconstructing dynamic scenes, the traditional 3D reconstruction will generate certain data interference and data transition problems due to the certain continuity of the collected data. A three-dimensional dynamic scene reconstruction scheme based on virtual reality is proposed. Virtual reality technology is an emerging technology. The key is to model the actual object to obtain a virtual image and present it to people. Three-dimensional reconstruction is one of the core technologies, including monocular vision technology, pattern recognition technology, support vector machine computing technology and sensor technology.