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Design of Digital Campus Somatosensory Interactive System Based on Unity3D and VR Technology
Author(s) -
Yajing Chen,
Xin Luo
Publication year - 2019
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1345/6/062015
Subject(s) - somatosensory system , computer science , multimedia , human–computer interaction , set (abstract data type) , virtual reality , psychology , psychiatry , programming language
With the rapid development of science and technology, new science and technology are constantly impacting on all areas of our lives. As a new technology of human-computer interaction, somatosensory interaction technology is bound to set off a new revolution in the field of education. Based on Unity3D and VR technology, this paper will study the design of digital campus somatosensory interaction system. The application of somatosensory technology in multimedia interactive teaching system can make the teaching system solve many problems of current man-machine system. This article understands the somatosensory interaction and analyzes its application in the teaching model. The results show that the somatosensory interaction technology has more powerful interactive functions and simpler control, and can more intuitively demonstrate the teaching content. So that students can experience the new teaching experience of somatosensory technology in multimedia teaching, making the abstract content in teaching more vivid, visual and concrete.

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