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Multimedia: an alternative to improve self-regulated learning and mathematical problem-solving skills
Author(s) -
Rindang Maaris Aadzaar,
Djamilah Bondan Widjajanti
Publication year - 2019
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1320/1/012086
Subject(s) - animation , computer science , mathematical problem , problem based learning , creative problem solving , mathematics education , multimedia , order (exchange) , mathematics , creativity , psychology , social psychology , computer graphics (images) , finance , economics
A question is said to be a problem if it can’t be solved by routinely procedures and if it is not too challenging enough for the learners. Problem-solving skills are useful in finding answers and solutions to phenomena. One way to solve problems is through critical thinking. Students must learn how to think beyond their knowledge and it will serve as training in order to provide a solution in solving problems based on an appropriate and rational basis. Some problem-solving strategies can be used in solving mathematical problems such as self-regulated learning. Self-regulated learning can make students be more creative, responsible and have their own initiative in solving a problem without direct teacher assistance. With the progress of time, education seems to shift into a more advanced era. Education can be done anywhere and anytime to develop students’ potential. One of them is by using multimedia that will showcase the appearance of material by using sound, image, video, and animation to encourage students’ critical thinking skills for mathematical problem-solving. This article will discuss multimedia as an alternative to increase self-regulated learning in mathematical problem-solving.

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