
Didactical design of mathematics teaching based on gobak sodor traditional games in primary school
Author(s) -
Epon Nur’aeni,
Muhammad Rijal Wahid Muharram,
S Sriwianti
Publication year - 2019
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1318/1/012015
Subject(s) - mathematics education , obstacle , plan (archaeology) , lesson plan , perimeter , computer science , elementary mathematics , mathematics , geometry , archaeology , political science , law , history
The research is motivated by the results of the preliminary study analysis that there are students’ learning obstacle in the perimeter of rectangles material that makes students’ understanding were low. Therefore, it is necessary to plan a didactical design to overcome the learning obstacle experienced by students. Didactic design based on traditional games is planned as an effort to preserve local wisdom. The formulation of the research problem is how to implement didactical design on the perimeter of rectangles material based on gobak sodor traditional games in primary school. The purpose of the study was to describe the implementation of didactical design on the perimeter of rectangles material based on gobak sodor traditional games in primary school. The method used is DDR (Didactical Design Research) with 3 stages of procedure, namely: prospective analysis, metapedadidactic, and retrospective analysis. Research subjects were fourth grade elementary school students. The study was conducted in two elementary schools located in Indonesia. The results of the study are learning design in the form of teaching materials in the form of student activity sheet and lesson plan which are developed as alternative learning design that can be used in mathematics learning on perimeter of rectangles material to overcome learning obstacles experienced by students.