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Improving Math Creative Thinking Ability by using Math Adventure Educational Game as an Interactive Media
Author(s) -
Yessi Kartika,
Rahmi Wahyuni,
Bornok Sinaga,
Juniastel Rajagukguk
Publication year - 2019
Publication title -
journal of physics. conference series
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 85
eISSN - 1742-6596
pISSN - 1742-6588
DOI - 10.1088/1742-6596/1179/1/012078
Subject(s) - adventure , mathematics education , boredom , animation , multimedia , game design , addie model , entertainment , interactive media , android (operating system) , educational game , computer science , video game development , mathematics , psychology , pedagogy , computer graphics (images) , curriculum , artificial intelligence , social psychology , visual arts , art , operating system

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