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Design and evaluation of an augmented reality simulator using leap motion
Author(s) -
Wright Trinette,
Ribaupierre Sandrine,
Eagleson Roy
Publication year - 2017
Publication title -
healthcare technology letters
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.45
H-Index - 19
ISSN - 2053-3713
DOI - 10.1049/htl.2017.0070
Subject(s) - computer science , usability , virtual reality , augmented reality , simulation , task (project management) , human–computer interaction , motion (physics) , orientation (vector space) , artificial intelligence , geometry , mathematics , management , economics
Advances in virtual and augmented reality (AR) are having an impact on the medical field in areas such as surgical simulation. Improvements to surgical simulation will provide students and residents with additional training and evaluation methods. This is particularly important for procedures such as the endoscopic third ventriculostomy (ETV), which residents perform regularly. Simulators such as NeuroTouch, have been designed to aid in training associated with this procedure. The authors have designed an affordable and easily accessible ETV simulator, and compare it with the existing NeuroTouch for its usability and training effectiveness. This simulator was developed using Unity, Vuforia and the leap motion (LM) for an AR environment. The participants, 16 novices and two expert neurosurgeons, were asked to complete 40 targeting tasks. Participants used the NeuroTouch tool or a virtual hand controlled by the LM to select the position and orientation for these tasks. The length of time to complete each task was recorded and the trajectory log files were used to calculate performance. The resulting data from the novices' and experts' speed and accuracy are compared, and they discuss the objective performance of training in terms of the speed and accuracy of targeting accuracy for each system.

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