z-logo
open-access-imgOpen Access
Proximity‐based video delivery architecture for LTE networks
Author(s) -
Singh S.,
Saxe.,
Roy A.,
De P.
Publication year - 2016
Publication title -
electronics letters
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.375
H-Index - 146
eISSN - 1350-911X
pISSN - 0013-5194
DOI - 10.1049/el.2015.3782
Subject(s) - computer science , jitter , computer network , cellular network , throughput , real time computing , server , quality of service , video quality , core network , telecommunications , wireless , engineering , metric (unit) , operations management
Out of total mobile data traffic, mobile video traffic accounts for 55%. Massive increase in mobile video traffic trend and simultaneous proliferation in smart devices strains the expanding cellular network that triggers the demand to retain the quality of video. To fortify this challenge, proximity‐based video delivery architectures are put forward. Four novel architectures are proposed depending on the location of the users, which tends to reduce load on video servers and core network elements. Through realistic simulation results, it is proved that the present system procures up to 69.15% increase in throughput, 40.81% decrease in end‐to‐end delay and 92% reduction in jitter as compared with the traditional 4G long term evolution (LTE)/LTE‐A system. The proposed video dispatching architecture outperforms the existing strategy by 53% and increases the cell capacity up to four times compared with the current 4G LTE/LTE‐A networks.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here