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Virtual reality and hypermedia in learning to use a turning lathe
Author(s) -
Antonietti A.,
Imperio E.,
Rasi C.,
Sacco M.
Publication year - 2001
Publication title -
journal of computer assisted learning
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.583
H-Index - 93
eISSN - 1365-2729
pISSN - 0266-4909
DOI - 10.1046/j.0266-4909.2001.00167.x
Subject(s) - hypermedia , virtual reality , comprehension , computer science , multimedia , machining , virtual machine , computer assisted instruction , human–computer interaction , engineering , mechanical engineering , programming language , operating system
A Virtual reality environment with hypermedia was designed to help undergraduates understand the structure and functioning of a turning lathe. Study 1 was carried out with 30 novice students and Study 2 involved 24 students attending a machining course. These studies demonstrated that the virtual lathe can foster the comprehension of some core machining concepts. Further, the studies suggest that novice students benefit most from earlier free navigation of the virtual environment whereas expert students benefit from an analysis of the hypermedia.

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