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GPlates: Building a Virtual Earth Through Deep Time
Author(s) -
Müller R. Dietmar,
Can John,
Qin Xiaodong,
Watson Robin J.,
Gurnis Michael,
Williams Simon,
Pfaffelmoser Tobias,
Seton Maria,
Russell Samuel H. J.,
Zahirovic Sabin
Publication year - 2018
Publication title -
geochemistry, geophysics, geosystems
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.928
H-Index - 136
ISSN - 1525-2027
DOI - 10.1029/2018gc007584
Subject(s) - geology , plate tectonics , geodynamics , tectonics , raster graphics , geophysics , computer science , computer graphics (images) , seismology
GPlates is an open‐source, cross‐platform plate tectonic geographic information system, enabling the interactive manipulation of plate‐tectonic reconstructions and the visualization of geodata through geological time. GPlates allows the building of topological plate models representing the mosaic of evolving plate boundary networks through time, useful for computing plate velocity fields as surface boundary conditions for mantle convection models and for investigating physical and chemical exchanges of material between the surface and the deep Earth along tectonic plate boundaries. The ability of GPlates to visualize subsurface 3‐D scalar fields together with traditional geological surface data enables researchers to analyze their relationships through geological time in a common plate tectonic reference frame. To achieve this, a hierarchical cube map framework is used for rendering reconstructed surface raster data to support the rendering of subsurface 3‐D scalar fields using graphics‐hardware‐accelerated ray‐tracing techniques. GPlates enables the construction of plate deformation zones—regions combining extension, compression, and shearing that accommodate the relative motion between rigid blocks. Users can explore how strain rates, stretching/shortening factors, and crustal thickness evolve through space and time and interactively update the kinematics associated with deformation. Where data sets described by geometries (points, lines, or polygons) fall within deformation regions, the deformation can be applied to these geometries. Together, these tools allow users to build virtual Earth models that quantitatively describe continental assembly, fragmentation and dispersal and are interoperable with many other mapping and modeling tools, enabling applications in tectonics, geodynamics, basin evolution, orogenesis, deep Earth resource exploration, paleobiology, paleoceanography, and paleoclimate.

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