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Interactive Simulators for Steel Industry Safety Training
Author(s) -
Moreland John,
Toth Kyle,
Fang Yuqian,
Block Michelle,
Page Garrett,
Crites Shawn,
Zhou Chenn Q.
Publication year - 2019
Publication title -
steel research international
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.603
H-Index - 49
eISSN - 1869-344X
pISSN - 1611-3683
DOI - 10.1002/srin.201800513
Subject(s) - focus (optics) , work (physics) , training (meteorology) , computer science , production (economics) , software , engineering , engineering management , risk analysis (engineering) , human–computer interaction , mechanical engineering , physics , meteorology , optics , economics , macroeconomics , programming language , medicine
This paper describes a method for the creation of interactive software for safety training, with a focus on life‐threatening situations encountered in the steel industry. This approach uses tools from the gaming industry to create photorealistic three‐dimensional models and interactive situations that are typically encountered in steel production settings. Users interact with the models in real time through scripted scenarios in which they must carry out work‐related tasks that require understanding and application of safety concepts. An example scenario that focuses on work at height and fall protection is discussed along with practical considerations for implementation.

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