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The costs and benefits of lazy interactive input in pascal
Author(s) -
Comer Douglas
Publication year - 1983
Publication title -
software: practice and experience
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.437
H-Index - 70
eISSN - 1097-024X
pISSN - 0038-0644
DOI - 10.1002/spe.4380130308
Subject(s) - pascal (unit) , computer science , compiler , programming language , scheme (mathematics) , mathematics , mathematical analysis
The programming language Pascal was designed and implemented in a non‐interactive programming environment. This paper surveys proposals for incorporating interaction into Pascal, and focuses on a scheme known as ‘lazy evaluation’. It presents and compares performance measurements of two Pascal run‐time systems for the same compiler; a buffered, non‐interactive version, and a modification of that system to support lazy evaluation.

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