z-logo
Premium
Executing large graphics programs with a small computer
Author(s) -
Van Tilborg Andrè M.
Publication year - 1982
Publication title -
software: practice and experience
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.437
H-Index - 70
eISSN - 1097-024X
pISSN - 0038-0644
DOI - 10.1002/spe.4380121006
Subject(s) - computer science , compiler , simple (philosophy) , graphics , computer graphics , graphics software , computer graphics (images) , real time computer graphics , network packet , 3d computer graphics , operating system , computer network , philosophy , epistemology
Abstract This article describes a simple graphics compiler which allows the owner of a personal computer system with a graphics display and access to a larger computer to execute large application programs remotely but still use his display as though the programs were running locally. Simple graphics primitives and the program structures used to implement them are discussed. The compiler includes a simple packet switching subsystem which allows display data to be transmitted over the telephone network.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here