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59‐1: Liquid Crystal Technology for Solving Key Optical Challenges in Virtual and Augmented Realities
Author(s) -
Lu Lu,
Peng Fenglin,
Wang Mengfei,
McEldowney Scott,
Silverstein Barry
Publication year - 2019
Publication title -
sid symposium digest of technical papers
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.351
H-Index - 44
eISSN - 2168-0159
pISSN - 0097-966X
DOI - 10.1002/sdtp.13049
Subject(s) - augmented reality , accommodation , key (lock) , virtual reality , computer science , optics , optical head mounted display , liquid crystal display , materials science , optoelectronics , computer graphics (images) , physics , artificial intelligence , computer security
Augmented reality (AR) and virtual reality (VR) smart glasses require breakthroughs in displays and optics. In the liquid crystal field, recent progress shows promising results for solving key optical challenges in AR/VR near to eye displays, such as vergence‐accommodation conflict, high resolution foveated display, occlusion, and compact optical combiners. Combining liquid crystal technology with conventional optical tools could enable truly comfortable AR/VR head mounted displays that meet size, weight, and efficiency specs.

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