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7.3: Compare Variation of User's EEG Owing to Parallax Cue
Author(s) -
Hu Haichen,
Wang Danli,
Yue Kang,
Yang Xinpan,
Chiu Steve C.
Publication year - 2018
Publication title -
sid symposium digest of technical papers
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.351
H-Index - 44
eISSN - 2168-0159
pISSN - 0097-966X
DOI - 10.1002/sdtp.12641
Subject(s) - parallax , electroencephalography , computer science , stereo display , computer vision , signal (programming language) , artificial intelligence , immersion (mathematics) , stimulus (psychology) , channel (broadcasting) , psychology , mathematics , telecommunications , cognitive psychology , psychiatry , pure mathematics , programming language
3D display has become increasingly popular in many fields. It can provide incredible immersion compared with 2D display. There are many researches referring to the change of user about no matter subjective experience or objective physiology signal while watching 3D content. Similarly, in this paper, we study the variation of user’s EEG when the user watched 3D content. However, we only focus on parallax cue and avoid other cues of 3D content by using Random Dot Stereogram(RDS) as visual stimulus. We designed an experiment which asked the subject to watch RDS with nine kinds of parallaxes(0,±0.5,±1.1,±1.3,±1.7). The users watched one RDS for 1 minute and then closed eyes and rest for 1 minute every time. During watching, EEG signal with 30‐channel was recorded. The result suggests that significant variation of the user’s EEG data occurred in the Alpha (8–13Hz) and Beta(14–30Hz) frequency band by different parallax’s comparison. And we found not only parallax but also electrode position can impact the user’s EEG data significantly. Accurately, the EEG data has a significant change in six electrodes position in both frequency bands including CZ, PZ, OZ, O2 in international 10–20 system. It means those electrode positions we detect can be regarded as typical positions where we record EEG signal. It will simplify the process of EEG signal acquisition when we need to study the relationship between parallax cue of 3D display and the user further.