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65‐2: Sensitivity to Peripheral Artifacts in VR Display Systems
Author(s) -
Hoffman David M.,
Meraz Zoe,
Turner Eric
Publication year - 2018
Publication title -
sid symposium digest of technical papers
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.351
H-Index - 44
eISSN - 2168-0159
pISSN - 0097-966X
DOI - 10.1002/sdtp.12261
Subject(s) - upsampling , rendering (computer graphics) , computer science , computer vision , artificial intelligence , sensitivity (control systems) , computer graphics (images) , sample (material) , peripheral , image (mathematics) , physics , engineering , electronic engineering , thermodynamics , operating system
We evaluated the visual system's sensitivity to different classes of image impairments that are closely associated with rendering in VR systems. Even in the far periphery, the visual system was highly sensitive to volatile downsampling solutions. Temporally stable downsampling in the periphery was generally acceptable even with sample spacing up to half a degree.