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46‐2: Distinguished Paper : Dynamic Real World Objects in Augmented and Virtual Reality Applications
Author(s) -
Ebner Thomas,
Feldmann Ingo,
Renault Sylvain,
Schreer Oliver
Publication year - 2017
Publication title -
sid symposium digest of technical papers
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.351
H-Index - 44
eISSN - 2168-0159
pISSN - 0097-966X
DOI - 10.1002/sdtp.11726
Subject(s) - augmented reality , computer science , pipeline (software) , virtual reality , context (archaeology) , key (lock) , computer graphics (images) , human–computer interaction , metaverse , mixed reality , computer mediated reality , computer security , geography , archaeology , programming language
We present a flexible algorithmic pipeline for high‐quality three‐dimensional acquisition of dynamic real world objects. In this context we discuss the reduction of mesh complexity as one of the key challenges for visualizing reconstructed three‐dimensional content in augmented and virtual reality applications.

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