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Using a 360° camera as a mobile data collection method towards understanding information types and use in running
Author(s) -
Pretlove Lee J.,
Cox Andrew M.,
Sbaffi Laura,
Hopfgartner Frank
Publication year - 2020
Publication title -
proceedings of the association for information science and technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.193
H-Index - 14
ISSN - 2373-9231
DOI - 10.1002/pra2.390
Subject(s) - computer science , data collection , multimedia , human–computer interaction , context (archaeology) , mobile device , data type , action (physics) , value (mathematics) , data science , world wide web , machine learning , paleontology , statistics , physics , mathematics , quantum mechanics , biology , programming language
This paper presents a mobile data collection method using a 360° camera developed in an ongoing qualitative doctoral research project. The method captures audio, participant action and the running environment visuals of a situation in an immersive way compared to traditional audio‐video capture. The method contributes towards an understanding of information types, use and value amongst those who run. This paper describes the mobile method, its research context and provides an insight to how the method has contributed to developing findings about information types and use.

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