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A semi‐implicit multi‐fluid SPH algorithm suitable for GPU
Author(s) -
Fürstenau JanPhilipp,
Avci Bircan,
Wriggers Peter
Publication year - 2016
Publication title -
pamm
Language(s) - English
Resource type - Journals
ISSN - 1617-7061
DOI - 10.1002/pamm.201610285
Subject(s) - smoothed particle hydrodynamics , rayleigh–taylor instability , compressibility , compressible flow , bubble , instability , computer science , grid , algorithm , mechanics , computational science , physics , mathematics , geometry
Multi‐fluid flows are a common problem in process and naval engineering. In this paper an incompressible Smoothed Particle Hydrodynamics (SPH) algorithm is presented, to solve multi‐fluid flows with high density ratios (≤ 1000). The results of the Rayleigh‐Taylor instability and the rising bubble test case are compared with the results obtained by a weakly compressible SPH algorithm with respect to the results obtained by grid‐based solvers. (© 2016 Wiley‐VCH Verlag GmbH & Co. KGaA, Weinheim)

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