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Game Scholar: Do we need a reference database for video game research?
Author(s) -
Geisler Gary,
Stenis Paul,
Martinez Jesse,
King Allison
Publication year - 2008
Publication title -
proceedings of the american society for information science and technology
Language(s) - English
Resource type - Journals
eISSN - 1550-8390
pISSN - 0044-7870
DOI - 10.1002/meet.2008.1450450383
Subject(s) - resource (disambiguation) , video game , focus (optics) , computer science , criticism , value (mathematics) , multimedia , information resource , game developer , game design , knowledge management , political science , computer network , physics , machine learning , law , optics
Abstract Given the growing influence of video games and the likelihood that video games will be the focus of an increasing amount of criticism and research, we suggest that a comprehensive information resource on the topic could be of significant value to the scholarly community. The Game Scholar prototype and research study are aimed at understanding whether there is in fact a need for such a resource and if so, what information would be most useful to include in the resource.

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