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open-access-imgOpen AccessGame Scholar: Do we need a reference database for video game research?
Author(s)
Geisler Gary,
Stenis Paul,
Martinez Jesse,
King Allison
Publication year2008
Publication title
proceedings of the american society for information science and technology
Resource typeJournals
PublisherWiley Subscription Services, Inc., A Wiley Company
Abstract Given the growing influence of video games and the likelihood that video games will be the focus of an increasing amount of criticism and research, we suggest that a comprehensive information resource on the topic could be of significant value to the scholarly community. The Game Scholar prototype and research study are aimed at understanding whether there is in fact a need for such a resource and if so, what information would be most useful to include in the resource.
Subject(s)computer network , computer science , criticism , focus (optics) , game design , game developer , information resource , knowledge management , law , machine learning , multimedia , optics , physics , political science , resource (disambiguation) , value (mathematics) , video game
Language(s)English
eISSN1550-8390
pISSN0044-7870
DOI10.1002/meet.2008.1450450383

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