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To De‐Humdrumify Work Make the Job a Game!
Author(s) -
Schaffer Robert H.
Publication year - 2013
Publication title -
leader to leader
Language(s) - English
Resource type - Journals
eISSN - 1531-5355
pISSN - 1087-8149
DOI - 10.1002/ltl.20102
Subject(s) - carving , action (physics) , workforce , order (exchange) , public relations , work (physics) , process (computing) , business , marketing , management , political science , computer science , economics , engineering , law , mechanical engineering , physics , finance , quantum mechanics , operating system
In order to best engage today's workforce, Schaffer says that leaders must cultivate lively, gamelike, action‐oriented workplaces that encourage rapid and significant results. A leader should consider why their employees find fulfillment in many leisure and volunteering activities but often find workplaces dull and stifling. He suggests carving short‐term goals out of longer ones, goals that can be reached rapidly and successfully. “Once you get started making everyone's job a game,” he writes, “sustaining and expanding the process becomes the game that you and every level of management must play.”