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Rally racing: knowledge and learning requirements for a winning team
Author(s) -
Andreu Rafael,
Sieber Sandra
Publication year - 2001
Publication title -
knowledge and process management
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.341
H-Index - 44
eISSN - 1099-1441
pISSN - 1092-4604
DOI - 10.1002/kpm.118
Subject(s) - scratch , computer science , nothing , knowledge management , epistemology , philosophy , operating system
In this paper we discuss how a winning rally racing team was developed from scratch in Seat Sport, the racing division within Seat, one of Volkswagen's divisions, which decided to enter the World Rally Cup in 1995. The discussion focuses on how different types of knowledge were literally ‘grown up’ from practically nothing to a winning team. We start by describing the knowledge requirements stemming from the goal of developing a World Rally Cup winning team. Defining them in the form of success factors, we classify them from different standpoints (explicit versus implicit, individual versus collective, mental models, coordination schemes, etc.). Next, we show how these different knowledge requirements were acquired and developed at Seat Sport. Finally, we derive the actual learning processes that were present at Seat Sport and relate them to the different kinds of needs and requirements. Copyright © 2001 John Wiley & Sons, Ltd.

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