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Multi‐view reconstruction of dynamic real‐world objects and their integration in augmented and virtual reality applications
Author(s) -
Ebner Thomas,
Feldmann Ingo,
Renault Sylvain,
Schreer Oliver,
Eisert Peter
Publication year - 2017
Publication title -
journal of the society for information display
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 52
eISSN - 1938-3657
pISSN - 1071-0922
DOI - 10.1002/jsid.538
Subject(s) - computer science , augmented reality , digitization , pipeline (software) , modular design , virtual reality , computer graphics (images) , computer vision , context (archaeology) , human–computer interaction , artificial intelligence , mixed reality , computer mediated reality , paleontology , biology , programming language , operating system
We present a flexible system for high‐quality three‐dimensional reconstruction of dynamic real‐world objects based on a modular multi‐camera capture setup. The proposed algorithmic pipeline aims at the acquisition and digitization of natural and realistic representations of real people that can be easily integrated into augmented and virtual reality applications. In this context, we discuss the reduction of mesh complexity as one of the key challenges for visualizing reconstructed three‐dimensional content with augmented and virtual reality glasses and demonstrate different fields of application.