z-logo
Premium
1.3.1 Increase Requirements Understanding by Playing Cooperative Games
Author(s) -
Gelperin David
Publication year - 2011
Publication title -
incose international symposium
Language(s) - English
Resource type - Journals
ISSN - 2334-5837
DOI - 10.1002/j.2334-5837.2011.tb01184.x
Subject(s) - entertainment , bridge (graph theory) , selection (genetic algorithm) , computer science , turns, rounds and time keeping systems in games , space (punctuation) , game mechanics , video game design , multimedia , advertising , business , political science , artificial intelligence , medicine , law , operating system
Serious games are games whose primary purpose is not entertainment. Cooperative games structure communication (e.g. contract bridge) and cooperation (e.g. soccer) between players in the same group. Using serious, cooperative games improves Requirements Understanding (RU). This paper defines six RU games, maps them into ‘initial understanding space‘, and shows how to use a special Ouija board to choose the games to play on your project. An example of RU game selection is included.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here