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9.1.2 Overcoming Engineering Challenges of Providing an Effective User Interface to a Large Scale Distributed Synthetic Environment on the US Teragrid: A Systems Engineering Success Story
Author(s) -
Kalawsky Roy S.,
Holmes Ian R.
Publication year - 2007
Publication title -
incose international symposium
Language(s) - English
Resource type - Journals
ISSN - 2334-5837
DOI - 10.1002/j.2334-5837.2007.tb02958.x
Subject(s) - computer science , grid computing , interface (matter) , grid , supercomputer , interconnectivity , scale (ratio) , resource (disambiguation) , user interface , distributed computing , high level architecture , systems engineering , interoperability , world wide web , operating system , engineering , computer network , physics , geometry , mathematics , bubble , quantum mechanics , maximum bubble pressure method , artificial intelligence
Over recent years large scale distributed synthetic environment enterprises have been evolving in a diverse range of scientific and engineering fields. These computer modelling and simulation systems are increasing in scale and dimension in order to allow scientists and engineers to explore the attributes and emergent properties of a given system design. Within the field of computational science the grid has been developed to facilitate very large scale collaborative simulation enterprises. The grid is similar to DIS/HLA in that it supports interconnectivity but differs in the sense that it supports intercommunication of large super computing resources. An important factor in the rapid adoption of the grid has been its role in enabling access to significant supercomputing resources not usually available at a single institution. However, the major challenge for the grid has been the lack of an effective and ubiquitous interface to the huge computational resource (which can comprise over 6000 CPUs distributed across the globe) at any time and from any location. This paper describes a unique user interface built on systems engineering principles and practices to solve the problem of delivering real‐time interaction (from lightweight computing devices such as PDAs to high end computing platforms) with simulations delivering high resolution 3D images. The application of our work is likely to have far reaching benefits for many sectors including: aerospace, medical informatics, engineering design, distributed simulation and modelling.

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