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18: MOBILE APP LEARNING LOUNGE
Author(s) -
Truong Michael H.
Publication year - 2013
Publication title -
to improve the academy
Language(s) - English
Resource type - Journals
ISSN - 2334-4822
DOI - 10.1002/j.2334-4822.2013.tb00712.x
Subject(s) - mobile apps , computer science , informal learning , multimedia , fluency , mobile device , world wide web , mathematics education , psychology , pedagogy
Twenty‐first‐century learning is increasingly defined by the use of mobile devices and applications. Centers for teaching and learning can help faculty and students acquire greater familiarity and fluency with just‐in‐time learning using mobile apps by creating informal, inviting, and informative learning spaces on their campuses. This chapter features the Mobile App Learning Lounge (MALL), a low‐cost, high‐impact initiative of a center for teaching and learning at a California research university. Beyond sharing how MALL works, this chapter offers practical suggestions and strategies for replicating a similar initiative at other institutions.

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