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Sensational Thinking A Teaching/Learning Model for Creativity
Author(s) -
O'NEILL SHARON,
SHALLCROSS DORIS
Publication year - 1994
Publication title -
the journal of creative behavior
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.896
H-Index - 55
eISSN - 2162-6057
pISSN - 0022-0175
DOI - 10.1002/j.2162-6057.1994.tb00722.x
Subject(s) - creativity , process (computing) , multitude , constant (computer programming) , epistemology , state (computer science) , component (thermodynamics) , social change , cognitive science , resistance (ecology) , sociology , psychology , computer science , social psychology , political science , ecology , philosophy , law , thermodynamics , programming language , operating system , biology , physics , algorithm
Change, the acknowledged constant: The paradox of two seeming opposites contained as one. In the world today we find ourselves challenged by a multitude of paradoxical problems and our need to resolve these issues drives a change process, the nature of which is dynamic and complex. Dynamic change is recognized as a process of moving from one state or form to another, in ways that appear chaotic, non‐linear, and unpredictable (Gleick, 1987). This results from the interactions between and among individual component parts of a system (Gleick, 1987; Bohm & Peat, 1987; Goodwin, 1991), and studies to understand how and why this type of change occurs have found that dynamic change is a creative process that occurs naturally in physical, biological and social systems.