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Middleware for real‐time distributed simulations
Author(s) -
McLean Thom,
Fujimoto Richard,
Fitzgibbons Brad
Publication year - 2004
Publication title -
concurrency and computation: practice and experience
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.309
H-Index - 67
eISSN - 1532-0634
pISSN - 1532-0626
DOI - 10.1002/cpe.874
Subject(s) - middleware (distributed applications) , computer science , distributed computing , context (archaeology) , architecture , message oriented middleware , operating system , software architecture , software , art , paleontology , visual arts , biology
Distributed simulation applications often rely on middleware to provide services to support their execution over distributed computing environments. Such middleware spans many levels, ranging from low‐level support for data transmission through object request brokers to higher level, simulation specific functionality such as time management. We discuss design alternatives for realizing such middleware for hard real‐time distributed simulations such as hardware‐in‐the‐loop applications. We present the results from tests of a prototype implementation of real‐time Run‐Time Infrastructure middleware. Its performance is compared with a non‐real‐time implementation. The context for this work is the High Level Architecture standard that has been defined by the U.S. Department of Defense. Copyright © 2004 John Wiley & Sons, Ltd.

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