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Virtual humans with personalized perception and dynamic levels of knowledge
Author(s) -
Strassner Johannes,
Langer Marion
Publication year - 2005
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.96
Subject(s) - computer science , forgetting , perception , human–computer interaction , focus (optics) , virtual machine , graphics , computer graphics , artificial intelligence , multimedia , cognitive psychology , computer graphics (images) , psychology , neuroscience , operating system , physics , optics
Not everything is perceived as it is provided by the environment. Depending on focus and attention perception can vary and therefore also the knowledge about the world. Virtual humans are sensing the virtual world, storing knowledge and using it to perform tasks. This paper describes our approach to model perceiving, storing and forgetting knowledge as the main regulation of tasks. We use different forms and levels of knowledge which can be independently adapted to different personalities and situations by combining computer graphics methods with psychological models. Copyright © 2005 John Wiley & Sons, Ltd.

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