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Interactive venation‐based leaf shape modeling
Author(s) -
Hong Sung Min,
Simpson Bruce,
V. G. Baranoski Gladimir
Publication year - 2005
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.88
Subject(s) - computer science , representation (politics) , lamina , polygon mesh , topological skeleton , surface (topology) , interpolation (computer graphics) , skeleton (computer programming) , tree (set theory) , biological system , triangle mesh , artificial intelligence , computer vision , geometry , computer graphics (images) , anatomy , biology , mathematics , image (mathematics) , segmentation , mathematical analysis , active shape model , politics , political science , law , programming language
We describe a representation for tree leaves and an interactive modeling system for creating realistic close‐up images of leaf clusters. The planar outline of the leaf and the larger members of its venation system are strong factors in the recognition of plant species and as such are essential to realistic imaging. The larger veins also play a major biological role in determining the leaf surface shape and it is this role that we mimic in the shape modeling discussed in this paper. The proposed representation uses a model of a leaf consisting of a three‐dimensional skeleton formed by its larger veins and a surface membrane representing the leaf lamina that spans the void between the veins. The veins play two roles. They can be interactively modified to create the 3‐D shape of the leaf model. They also provide for realistic light and shadow effects when rendered as generalized cylinders using measured width parameters. The representation consists of two coupled data structures, a tree data structure of veins for the leaf skeleton and an unstructured triangular mesh for the leaf membrane. The skeleton is modified by the user of the modeling system, and the membrane mesh is a surface mesh that follows the skeleton shape computed using harmonic interpolation. Copyright © 2005 John Wiley & Sons, Ltd.

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