z-logo
Premium
Generation of augmented video sequences combining behavioral animation and multi‐object tracking
Author(s) -
Baiget Pau,
Fernández Carles,
Roca Xavier,
Gonzàlez Jordi
Publication year - 2009
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.320
Subject(s) - computer science , animation , video tracking , object (grammar) , tracking (education) , virtual image , augmented reality , computer animation , human–computer interaction , artificial intelligence , real time computing , computer vision , computer graphics (images) , psychology , pedagogy
In this paper we present a novel approach to generate augmented video sequences in real‐time, involving interactions between virtual and real agents in real scenarios. On the one hand, real agent motion is estimated by means of a multi‐object tracking algorithm, which determines real objects' position over the scenario for each time step. On the other hand, virtual agents are provided with behavior models considering their interaction with the environment and with other agents. The resulting framework allows to generate video sequences involving behavior‐based virtual agents that react to real agent behavior and has applications in education, simulation, and in the game and movie industries. We show the performance of the proposed approach in an indoor and outdoor scenario simulating human and vehicle agents. Copyright © 2009 John Wiley & Sons, Ltd.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here