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A survey of mobile and wireless technologies for augmented reality systems
Author(s) -
Papagiannakis George,
Singh Gurminder,
MagnenatThalmann Nadia
Publication year - 2008
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.221
Subject(s) - computer science , augmented reality , wearable computer , wireless , mobile computing , human–computer interaction , mobile wireless , mobile device , software , mobile technology , ubiquitous computing , multimedia , embedded system , world wide web , telecommunications , operating system
Abstract Recent advances in hardware and software for mobile computing have enabled a new breed of mobile augmented reality (AR) systems and applications. A new breed of computing called ‘augmented ubiquitous computing’ has resulted from the convergence of wearable computing, wireless networking, and mobile AR interfaces. In this paper, we provide a survey of different mobile and wireless technologies and how they have impact AR. Our goal is to place them into different categories so that it becomes easier to understand the state of art and to help identify new directions of research. Copyright © 2008 John Wiley & Sons, Ltd.

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