Premium
Designing quality walkthroughs
Author(s) -
Sanyal Subhajit,
Banerjee Subhashis,
Kalra Prem K.
Publication year - 2007
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.214
Subject(s) - computer science , quality (philosophy) , image (mathematics) , human–computer interaction , multimedia , computer vision , epistemology , philosophy
In this paper we present a framework for designing quality walkthroughs. Our framework aids the content creator in designing tours where one sees interesting objects for the most part of the tour. Further, the speed of the tour is controlled by what is shown. In particular we consider the designing of walkthroughs of scenes constructed by image‐based techniques where such a design framework helps to optimize on the effort needed to create the content. Copyright © 2007 John Wiley & Sons, Ltd.