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Caricature video
Author(s) -
Lee EunJung,
Kwon Jiyong,
Lee InKwon
Publication year - 2007
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.200
Subject(s) - exaggeration , computer science , face (sociological concept) , frame (networking) , artificial intelligence , computer vision , front (military) , position (finance) , image (mathematics) , computer graphics (images) , telecommunications , mechanical engineering , psychology , social science , finance , psychiatry , sociology , engineering , economics
We make moving caricatures from videos on human faces. Using training images, we created a 3D model of an average face. This allows us to transform the image in each frame of an input video, so that it is seen from the front. Then we apply 2D exaggeration rules to caricature each face. Finally, we rotate the face in each frame back to its original position. A panel of viewers gave positive scores to a series of test videos. Copyright © 2007 John Wiley & Sons, Ltd.