z-logo
Premium
Quartz : an autonomous navigation system for MOUT simulations
Author(s) -
Ting ShangPing,
Zhou Suiping
Publication year - 2007
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.196
Subject(s) - computer science , terrain , representation (politics) , artificial intelligence , cartography , politics , political science , law , geography
Autonomous navigation systems are important to Military Operations on Urbanized Terrain (MOUT) simulations for generating realistic tactical behaviours for the non‐player characters (or bots). In this paper, we describe our work on Quartz, an autonomous navigation system for MOUT simulations. Novel features of Quartz include qualitative spatial representation and hierarchical spatial reasoning which enables fast situation analysis and human‐like path planning in a dynamic environment. To assess the effectiveness of Quartz, we have integrated it into Twilight City, a virtual environment for MOUT simulations. Experimental results show that Quartz is very effective for quick tactical path generation in dynamic MOUT environments. Copyright © 2007 John Wiley & Sons, Ltd.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here