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Computer aided generation of stylized maps
Author(s) -
Adabala Neeharika,
Varma Manik,
Toyama Kentaro
Publication year - 2007
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.168
Subject(s) - stylized fact , computer science , visualization , las vegas , computer graphics , computer graphics (images) , geographic information system , range (aeronautics) , graphics , artificial intelligence , spatial analysis , computer vision , cartography , geography , materials science , remote sensing , metropolitan area , archaeology , economics , composite material , macroeconomics
Geographic maps have existed from early stages of human civilization. Various styles of visualizing the geographic information have evolved depending on the nature of information and the technology available for visualization. This has led to innumerable map styles. In this work we develop a technique to create maps by combining two‐dimensional and three‐dimensional information such that the resulting maps are both functional and aesthetically appealing. Our technique requires geographical information in vector form and aerial images as inputs. We use computer vision based approaches and user defined inputs to augment the vector data with information that is required to create stylized maps. We define procedural graphics methods to generate a range of geographic elements that can be composed together into a stylized map. We demonstrate our technique by generating example maps of a region in Las Vegas. Copyright © 2007 John Wiley & Sons, Ltd.