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AA‐FVDM: An accident‐avoidance full velocity difference model for animating realistic street‐level traffic in rural scenes
Author(s) -
Lu Xuequan,
Chen Wenzhi,
Xu Mingliang,
Wang Zonghui,
Deng Zhigang,
Ye Yangdong
Publication year - 2013
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.1540
Subject(s) - computer science , traffic simulation , process (computing) , simulation , focus (optics) , traffic accident , representation (politics) , real time computing , transport engineering , microsimulation , physics , optics , politics , law , political science , engineering , operating system
Most of existing traffic simulation efforts focus on urban regions with a coarse two‐dimensional representation; relatively few studies have been conducted to simulate realistic three‐dimensional traffic flows on a large, complex road web in rural scenes. In this paper, we present a novel agent‐based approach called accident‐avoidance full velocity difference model (abbreviated as AA‐FVDM) to simulate realistic street‐level rural traffics, on top of the existing FVDM. The main distinction between FVDM and AA‐FVDM is that FVDM cannot handle a critical real‐world traffic problem while AA‐FVDM settles this problem and retains the essence of FVDM. We also design a novel scheme to animate the lane‐changing maneuvering process (in particular, the execution course). Through numerous simulations, we demonstrate that besides addressing a previously unaddressed real‐world traffic problem, our AA‐FVDM method efficiently (in real time) simulates large‐scale traffic flows (tens of thousands of vehicles) with realistic, smooth effects. Furthermore, we validate our method using real‐world traffic data, and the validation results show that our method measurably outperforms state‐of‐the‐art traffic simulation methods.Copyright © 2013 John Wiley & Sons, Ltd.

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