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A skinning approach for dynamic 3D mesh compression
Author(s) -
Mamou Khaled,
Zaharia Titus,
Prêteux Françoise
Publication year - 2006
Publication title -
computer animation and virtual worlds
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.225
H-Index - 49
eISSN - 1546-427X
pISSN - 1546-4261
DOI - 10.1002/cav.137
Subject(s) - skinning , computer science , animation , encoder , computer graphics (images) , compression (physics) , representation (politics) , discrete cosine transform , affine transformation , artificial intelligence , algorithm , mathematics , image (mathematics) , ecology , materials science , politics , political science , pure mathematics , law , composite material , biology , operating system
Abstract This paper proposes a novel approach for 3D mesh compression, based on a skinning animation technique. The core of the proposed method is a piecewise affine predictor coupled with a skinning model and a DCT representation of the residuals errors. The experimental evaluation shows that the proposed skinning‐based encoder outperforms (with bitrates gains from 47% to 67%) GV, RT, MPEG‐4/AFX‐IC, D3DMC, PCA and Dynapack techniques. Copyright © 2006 John Wiley & Sons, Ltd.

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