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A skinning approach for dynamic 3D mesh compression
Computer Animation And Virtual WorldsPeer ReviewedMamou Khaled +22006Journals
This paper proposes a novel approach for 3D mesh compression, based on a skinning animation technique. The core of the proposed method is a piecewise affine predictor coupled with a skinning model and a DCT representation of the residuals errors. The experimental evaluation shows that the proposed skinning‐based encoder outperforms (with bitrates gains from 47% to 67%) GV, RT, MPEG‐4/AFX‐IC, D3DMC, PCA and Dynapack techniques. Copyright © 2006 John Wiley & Sons, Ltd.
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